![]() Tweaked: Improved replication / RplScheduler / BattlEye logs in order to reduce spam and improve information value.Changed: RplScheduler's budgeting considers the amount of streams client has open when opening streams.Fixed: EnableStreaming(Node) not working properly with layering.Fixed: Deletion during loading not properly modifying RplScheduler's spatial map.Fixed: Crash when world reload happens just as stream is being prepared.Fixed: GameConnection stuck when PrepareReload happens in state other than Ready.Fixed: Broken character movement when changing items in prone.Fixed: Possessed AIs collide have bad collisions.Fixed: AI sometimes don't see players in very dark area, even from upclose.Fixed: M88 injured materials are still using telnyashka texture.Fixed: Added missing view geo to several models.Fixed: Crash when number of adapters in system was over 4.Changed: Raised max connection limit in RplNet to 256 to match server config limits.Tweaked: Proper handling of download error for no files to download bug.Fixed: UI: temporary disabled tooltips (not used in game at all) as hotfix for crash during game exit. ![]()
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